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Fun Learning Environment Oriented with STEAM Education

STEAM Education makes the learning environment fun and oriented. If we talk about STEM, we know that science, technology, engineering, and math are the major career subjects. But that doesn’t mean that STEM is perfect. Educating the younger generation based on STEM principles is not ideal. Although it represents the significant careers subjects, STEM lacks something important. Arts is a vast collection of various career subjects. Excluding it from the educational framework only means limiting the potential of the future generation.

That is why, as long as we talk about an ideal educational structure, STEM is lacking a lot. On the other hand, STEAM includes arts as one of the significant career subjects. The basic idea behind STEAM education is to integrate various career subjects. The product of this integration is an educational environment where students learn through actual applications. The primary purpose is to make students realize that both the business and real worlds are the same. As long as they practice enough in the real world, they will succeed in the business world.

Fun Learning Environment Oriented with STEAM Education

Oriented and Fun Education

Although STEM is suitable right now, there is one thing that makes it hard for students. If students only study challenging subjects like Math and Science, they will get bored quickly. These subjects might be interesting, but there is not much going on when you talk about creativity and motivation. That is why teaching STEM education to little kids is not a good idea. In contrast, STEAM inspires and develops problem-solving skills in students. It is because it teaches the relation between real life and the subjects.

When students learn that they can apply these subjects in real life, their motivation to study them grows naturally. They start learning the integration of STEAM subjects and how fun it is to use it in real life. There is only one way of making students learn everything taught in class. Suppose the teachers educate students by making the class fun and creative, then the students will learn everything with interest. That is why providing a fun learning environment with STEAM education is the best way to teach future geniuses.

Purpose of STEAM

The essential purpose of introducing STEAM education is to make students understand the trends of the 21st century. So that they should learn how to stand out when they enter their professional careers, and it also makes them know what the major industries are like. It also helps them develop the needed skills to have a great career in the future. Right now, STEM is the largest rapidly industry that is bringing tremendous changes to the world. Making students understand what STEM is and how to use it in real life is the primary purpose of STEAM education.

Another primary purpose of STEAM is to show everyone the importance of arts in the educational framework. Whether you talk about science or engineering, models are the best way to create a pre-product. But displaying everything using math applications is not possible. That is why STEAM introduces art in the mix. It completes the other four subjects by giving them a perfect display method using designs and models. With it helps students also realize what the application of the things they are learning in class is.

Fun Learning Environment Oriented with STEAM Education

Methods of Using STEAM

The teacher must educate students using STEAM methods. However, the students can’t become true experts in STEAM until they understand how to combine both real and business life. Now, let’s talk about the steps that come under STEAM.

  1. Focusing on the Problem

Focusing on the issue is the first step of STEAM. If a student wants to solve a problem, then he/she should entirely focus on one problem. Only by focusing can they realize the relation between STEAM and the current crisis they face. The next part is to relate the issue to the subject they are currently studying.

  1. Finding the Origin of the Problem

After focusing on the problem, students will understand where this problem came from? After they find the answer to that, it will get easy for them to locate the factors that create the given problem. In this step, the students learn the history of the problem and start building the skills they will need to solve it.

  1. Identifying the Solution

After the students find out the identity of the problem, they start building possible solutions to it. They then look for similar problems that occurred in the past. As they move on, they test various solutions to find what doesn’t work while solving the problem. During this process, they develop different problem-solving skills.

  1. Applying the Solution

Solution application is the step that makes STEAM education fun and interesting. After students find the solution, they start playing it in various actual and business life conditions to identify the perfect solution. During this process, they attack the problem creatively from multiple angles to solve it.

  1. Presenting the Solution

When the problem solving it completely, the only thing that remains is to show it to others. Thanks to STEAM, students get to show their creativity here as well. They use arts and math to showcase their solution to everyone. It helps them develop self-confidence.

  1. Getting Reviews

Review is the most crucial step of STEAM education. Here students get reviews for the solution they put forth. If they get the small mistakes they made while finding the answer, they will create an even better solution next time. Only by repeating these steps can a student completely master STEAM.

How to create a Fun STEAM learning Environment

If a teacher or parents can’t create a friendly learning environment, the students will not learn anything about STEAM. There is no need for exceptional teachers to teach STEAM. Suppose teachers have classroom resources and learn STEAM principles, then they can easily teach them to their students. At home, parents can create a fun learning environment for STEAM education as well. They can use their kids’ everyday behavior to teach them about the application of STEAM in their life.

Fun Learning Environment Oriented with STEAM Education

Conclusion

STEAM is most definitely the future of the economy and industrial development. Teaching it to children is a good step. STEAM does not talk about time and place. It talks about the reason and what lead to creating the problem. The best part about STEAM education is its fun and attractive nature. Students find it pretty interesting to be able to use the applications they learn in class. Before STEAM, Schools were merely building where children go to learn a few subjects. With the help of STEAM education, the whole school grounds are the learning experience.

If you are interested to find out more on STEAM Education, you can contact us at hello@epc-education.com, or fill up this contact form.

EPC Education is a provider of ENGINEERING PLUS CODING and computational & design thinking programmes for students in Singapore, China, Taiwan and Bangladesh.

Founded in 2014, we have since established ourselves among parents, students, schools and government bodies like MOE and IMDA as providers of CURRICULUM DEVELOPMENT AND TRAINING especially for the Code For Fun programme and simple coding programmes using tablets.

Our unique and fun EPC STEAM programmes are designed to ensure students enjoy the learning process while picking up ESSENTIAL CODING AND COMPUTATIONAL THINKING SKILLS necessary to harness technology to the fullest using easy to understand practices with links to REAL-WORLD APPLICATIONS.

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